Agile Mobile Hostile d% 034

Ability (Max Rank 3)
combatmobility

Rank Progression

1
Adept at climbing. Given a castle wall and Light load, can free climb without difficulty or risk of falling.
2
Wall runner. Given an adjacent wall you can overrun past an opponent without rolling to hit. They make the check to stop you at -3. You can make use your primary action against them if they succeed.
3
All attacks against you are at -1. Scurry. You can free climb up a wall at half your normal speed using your move action, or if you use your Primary action as well , you can move up the wall at full speed. The wall must be climbable. If you are struck while climbing, you must make an AGL check, or fall.

You combine agility with aggression, striking while on the move.

Effect

You can move and attack with enhanced effectiveness, maintaining offensive pressure while staying mobile.