Abilities
Abilities are general talents and proficiencies that can be gained from backgrounds, occupations, or level-up choices.
Acrobatics
You are trained in acrobatic maneuvers.
Adventurer
Experience in dungeon delving and exploration
Aggressive Shieldwork
You can use your shield offensively as well as defensively.
Agile Combatant
Your quick reflexes and nimble footwork allow you to reposition during combat when others would be c...
Agile Mobile Hostile
You combine agility with aggression, striking while on the move.
Alertness
You are always aware of your surroundings.
All in the reflexes
Your reaction speed is remarkable
Animal Handling
Skill with training and controlling animals
Arcana
Learning those spells of higher level than you are capable of casting requires a success roll, with ...
Arch Matrix
Spells in this matrix are cast with a single word.
Armour Mastery
Mastering the art of defence
Armoursmith
You have a real talent for improving armour, beyond what a normal smith can craft: You are an artist...
Artist
You have artistic talent.
Astral Projection
Normally you dream in sleep, but with astral projection you learn as though studying. You gain insig...
Bar Bender
You have exceptional strength for bending and breaking.
Blade Mastery
You have additional expertise with slashing weapons that you are trained in.
Blindfighter
You can fight effectively even when you cannot see your opponents.
Blunt Mastery
You have additional expertise with crushing attacks.
Boundless Strength
Your physical power seems to have no limits.
Brew Magic
You can create magical potions, oils, and elixirs.
Canny Timing
You know exactly when to strike for maximum effect.
Cardio
You have excellent cardiovascular fitness.
Chant Matrix
Spells loaded into this matrix are triggered by spoken chants.
Climb
You are skilled at climbing.
Clutch Hitter
You perform best when it matters most.
Coatcharmer
You have a way with words and can charm your way past obstacles.
Combat Caster
You can cast spells more effectively while in melee combat.
Combat Control
You excel at controlling the flow of battle.
Corrupt
You know how to work outside the system.
Counterspell Matrix
A spell matrix designed for countering enemy magic.
Crossbow Master
You have mastered the use of crossbows.
Culinarian
You are skilled in the culinary arts.
Deadeye
Your aim is deadly accurate.
Deathburn Matrix
A dangerous matrix that burns your life force for power.
Deathproof
You have an uncanny ability to survive situations that would kill others.
Deeds of Note
Your exploits have earned you recognition and renown.
Defender
You excel at protecting yourself and others in combat.
Deflect (Weapon)
You can use your weapon to deflect incoming attacks.
Deflect Spell
You can deflect incoming magical attacks.
Devout
You are deeply faithful and devoted to your deity.
Diplomatic
You have a talent for negotiation and peaceful resolution.
Doorkicker
You are very good at kicking doors and things.
Dragon Tattoo
There are many Dragon tattoos. Each has its own progression and powers and some items can only be us...
Elemental Multiplicity
You can infuse spells with multiple elements.
Etherwild Magic
Your magic draws from the chaotic etherwild.
Expert Deflect (Weapon)
Your weapon deflection skills are masterful.
Fighter
You are a trained combatant with experience in warfare.
Focus Matrix
You can cast spells through pure concentration while holding an attuned item.
Focussed Mind
Your mental discipline allows you to maintain concentration under duress.
Form Focus
You specialize in a particular spell form.
Gesture Matrix
Spells loaded into this matrix are triggered by gestures.
Gesture and Chant Matrix
A spell matrix that uses both gesture and verbal components.
Giant Slayer
You have learned to fight creatures larger than yourself.
Glib
You have a silver tongue and can talk your way through most situations.
Good Judge of Character
You can read people with uncanny accuracy.
Good Looking
You are blessed with attractive features.
Guardian
You protect those around you.
Hard Hitter
You strike with exceptional force.
Healer
You have trained in the art of healing.
Heart of a Fighter
You possess the indomitable spirit of a true warrior.
Heavy Armour Proficiency
You are trained in the use of heavy armour.
Hedge Wizard
You have learned practical, folk magic traditions.
Heroism
First in, last out. Still here.
Holy Sigil
You can increase the number of Holy Seals that you can maintain simultaneously.
Hunter
You are skilled in tracking and hunting prey.
I Have a Sneaking Suspicion
Your instincts warn you of hidden dangers.
Intimidate
You can intimidate others into compliance.
Intricate Matrix
A delicate matrix for powerful, unstable spells.
Investigative
You are skilled at investigation and uncovering secrets.
Jongleur
You are a skilled entertainer and juggler.
Last One Standing
You thrive when your allies fall
Leyline Matrix
You can draw power from ley lines to enhance your spells.
Light Armour Proficiency
You are trained in the use of light armour.
Linguist
You have a natural talent for languages.
Live Long And...
You have learned the secrets of longevity and wellness.
Lone Wolf
You fight best when you stand alone.
Magebane
You are the bane of spellcasters.
Magical Attunement
You have a heightened sensitivity to magical energies.
Magical Might
Your magical effects are more powerful than normal.
Many Faced
You have mastered the art of disguise.
Master and Commander
You are skilled in commanding vessels and crews.
Matrix Master
You have achieved mastery over spell matrices.
Medium Armour Proficiency
You are trained in the use of medium armour.
Mental Fortitude
Your mind is a fortress against mental assault.
Military Training
Formal combat training from military service
Mobility Fighter
You are skilled at moving through combat.
Occult
You have knowledge of forbidden and hidden magical practices.
Orbomite Matrix
A matrix that stores spells within orbs.
Oversized
You are larger than typical for your kind.
Parkour
You are trained in the art of efficient movement through urban and natural environments.
People of Action
You inspire others to act decisively.
Permanency Matrix
You can make spells permanent.
Persuasive
You are naturally persuasive.
Potions and Oils
You can create magical potions and weapon oils.
Powerful Performer
Your performances have magical potency.
Puncture Mastery
You have additional expertise with piercing weapons.
Quintainment Matrix
An advanced matrix that can hold multiple spells of the same type.
Redoubtable
You are formidable and not easily overcome.
Religion
You have extensive knowledge of religious matters.
Retribution
You strike back at those who harm you.
Revenant
You refuse to stay dead.
Ritual Matrix
A spell matrix for extended ritual casting.
Rope Use
You are skilled in the use of ropes for climbing, binding, and other practical applications.
Sagacity
You possess keen wisdom and insight.
Save My Soul
Divine protection shields your soul.
Scrollscrivener
You can create magical scrolls.
Second Wind
You can push through exhaustion to continue fighting.
See Them Driven Before You
"What is best in life?"
Seer
You have the gift of foresight.
Shaken Not Stirred
You have remarkable resistance to poisons and intoxicants.
Sherpa
You are an expert mountain guide.
Shield Maiden
You have mastered a distinctive fighting style combining agility with shield defense.
Shield Mastery
Advanced training with shields for defense and offense
Shieldwork
You are trained in the defensive use of shields.
Signature Move
You have developed a unique combat technique.
Silent Magic
You can cast spells without verbal components.
Skillzed
You have a broad range of skills.
Sneaking Suspicion
You have a sixth sense for danger.
Sneaky
You excel at moving unseen and unheard.
Spell Repertoire
You have expanded your knowledge of magical spells.
Spellsmith
You can create magical items.
Staff Mastery
You have mastered the use of staves in combat.
Standing Tall
You refuse to be knocked down or intimidated.
Stealth
You are skilled at moving unseen.
Still Magic
You can cast spells without somatic components.
Strike Like a Baron
Your attacks carry the weight of nobility and command.
Strong Arm
You can throw objects with exceptional force and accuracy.
Sureshot
You are exceptionally accurate with ranged weapons.
Survivor
Hard to kill, you always seem to make it through
Sustain Matrix
You can sustain spells within a matrix structure.
Sustain Prayer
You can sustain divine prayers without concentration.
Swim
You are a capable swimmer.
Telling Spell
Your spells can achieve devastating critical effects.
The Doctor
You have medical knowledge and healing expertise.
The Quick and the Dead
Speed is survival — you are always the first to act.
The Way of the Knife
You are skilled at exploiting vulnerable opponents.
Tomb Robber
You are experienced in exploring ancient ruins and tombs.
Touch of Life
Your touch can restore vitality to the wounded.
Tracking
You can follow trails and tracks.
Trick Rider
You can perform acrobatic feats while mounted.
Trigger Matrix
Spells in this matrix trigger based on pre-set conditions.
True Grit
You have exceptional determination and resilience.
Two Weapon Fighting (Coordination)
You have trained to coordinate attacks with two weapons.
Two Weapon Fighting (Expert)
You are an expert in dual-wielding combat.
Two Weapon Fighting (Precision)
You can deal full damage and strike critical hits with your off-hand weapon.
Two Weapon Fighting (Size)
You can wield larger weapons in your off-hand without provoking reaction.
Two Weapon Fighting (Speed)
You have trained for rapid attacks with two weapons.
Unarmed Combat
Training in fighting without weapons
Unarmed Deflection
You can deflect attacks with your bare hands.
Undersized
You are smaller than typical for your kind.
Volition Matrix
You can cast spells through pure willpower alone.
Wand Matrix
You can cast spells by waving a wand.
War Caster
You are skilled at casting spells in the heat of combat.
War Fighter
You are a seasoned veteran of combat.
Warlord
You are a seasoned commander who leads from the front.
Weapon Mastery
Advanced training with weapons you are proficient in
Weapon Mastery (Axe)
You are a hackmaster.
Weapon Mastery (Determined)
You have decided to learn to use a weapon regardless of your training.
Weapon Mastery (Polearm)
This weapon mastery increases your prowess when using polearms.
Weapon Mastery (Power)
You have mastered powerful strikes with a weapon category.
Weapon Mastery (Precision)
You have mastered precision strikes with a weapon category.
Weapon Mastery (Proficient)
Not satisfied with your regular weapon training, you have practised with additional weapons for your...
Weapon Mastery (Ranged Suppression)
You can use ranged weapons to suppress enemy movement.
Weapon Mastery (Sling)
This weapon takes a terrible toll on your opponents.
Weapon Mastery (Spear)
This mastery improves your prowess with spears.
Weapon Mastery (Spell Bolt)
Any spell that has the word bolt in it is enhanced by this ability.
Weapon Mastery (Summoned Weapon)
Gain bonuses with summoned weapons of force or energy.
Weapon Mastery (Wand)
You are proficient with a Wand.
Weapon Training
You have trained with additional weapons beyond your class selection.
Weaponsmith
You are skilled in the creation and repair of weapons.
Wheat from the Chaff
You can quickly separate the important from the irrelevant.
Why Run When You Can Walk
You conserve your energy through efficient movement.
Will of Iron
Your mental fortitude is unbreakable.
Xen Focus
You have mastered an advanced meditation technique that enhances magical focus.