Doorkicker d% 002
Ability (Max Rank 3)
Rank Progression
1
If a door is stuck or jammed, you can kick it open automatically with a primary action (normally SDF check per attempt). +1H on any knockdown or overrun attempts, +1D unarmed.
2
You can kick in a locked sturdy door (SDF check required). +2H total on knockdown or overrun attempts against those with shields larger than Small size.
3
With a battering ram, you can smash open a heavy locked door with a primary action, or breach a castle gate if on the team with an SDF check. You can kick in a normal door as a 5' move action. You can pop open a simple lock with an SDF check. +1DS unarmed.
Effect
You are very good at kicking doors and things.
You are very good at kicking doors and things. Normally SDF check required to kick in a stuck door, or damage a locked one.
Source
Can be gained from:- Level up ability selection
- Specific occupations
- Class features