Hexidecimate uses shorthand in stat blocks, weapons, armour, abilities, and creature entries.

Core Stats

AbbreviationMeaning
HPHealth Points
HDHealth Dice or Hit Dice
MVMovement, measured in squares
XPExperience Points
ARArmour Rating
APArmour Penetration
MRMagic Resistance
DSDice Step

Checks

AbbreviationMeaning
SDFSteadfast
AGLAgility
CONConstitution
MAGMagic
WILWill
LIFLife

Combat Notation

NotationMeaning
+1H+1 to hit
+1D+1 damage after dice are rolled
+1DSIncrease damage by one dice step
%16Critical hit on a natural 16
$20Telling blow on a natural 20
+8/16/20Hit bonus / critical number / telling blow number
<20>Deflect target number
[2]Number of free deflects
2WUsing a weapon in each hand
ADJAdjacent

AP reduces the target's AR for that attack. Extra AP beyond the target's AR does not become damage.

Reroll Notation

NotationMeaning
2D6.2Roll 2D6 and reroll any die showing 1 or 2 once
3D4,1Roll 3D4; any 1 is kept, rerolled once, and added
MAX(x)Increase the dice value of up to x dice to their maximum value

Class References

CodeClass
A7Avowed level 7 skill or reference
K4Knave level 4 skill or reference
M1Mage level 1 spell or reference
W2Warwager level 2 skill or reference
Z3Zealot level 3 vardaan or reference