Great leap

Level 4 Mage Spell
Action Primary Action
Provokes Yes
Range 0
Duration 1 round
Damage D4
attackcombat

Primary Action. Provokes. Self. Range 0. Duration 1 round. Can jump vertically triple your height or horizontally twelve times your height with a run up, or quintuple your height from standing. You can jump down from this height if time is pressing, but on landing you must make an AGL check or fall prone. This spell reduces falling damage from greater heights as if you subtracted your max leap from the distance fallen. On 11th, this spell has a 10 minute duration, allowing you to move, then leap as a primary action (costs 1 fatigue). On 18th the distances can increase by up to a factor of 10, but does d4 damage from acceleration as you leap, and you must use magic to land safely.